AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on iOS in Australia Q2 2022
Discover the performance trends of the top 5 ultracasual games on iOS in Australia during Q2 2022, highlighting weekly downloads, revenue, and active users.
In Q2 2022, the ultracasual gaming category saw notable performances on the iOS platform in Australia. Here’s a closer look at the top 5 ultracasual games and their trends in weekly downloads, revenue, and active users, based on Sensor Tower data.
Fill The Fridge! from Rollic Games saw a significant increase in weekly downloads, starting at around 42K in late March and gradually decreasing to 24K by late April. However, the game picked up momentum again, reaching approximately 33K by the end of June. Weekly revenue for the game fluctuated, with a peak of around $1.4K at the end of March and a low of about $500 in early May. By the end of June, revenue rebounded to roughly $1.1K. The game's active users mirrored these trends, starting at around 62K and ending at approximately 71K.
DIY Joystick by Crazy Labs experienced a decline in weekly downloads from around 15.7K at the end of March to a low of 1.2K in mid-May. However, the game saw a resurgence, reaching about 4.7K downloads by the end of June. Active users followed a similar pattern, with a peak of approximately 25.5K in mid-April, dropping to around 9K in early May, and then rising again to about 13.8K by the end of June.
Bacon – The Game by Philipp Stollenmayer had a relatively stable performance in weekly downloads, starting at around 11K and gradually decreasing to about 1K by the end of June. Active users also saw a decline, beginning at approximately 24.6K and dropping to around 5.5K over the quarter.
Draw it from Kwalee Ltd showed fluctuations in weekly downloads, with an initial rise from around 2K in late March to about 5.3K in early April, followed by a dip and another rise to 5.3K by the end of June. Revenue remained low but consistent, peaking at $313 in early April and stabilizing around $53 towards the end of the quarter. Active users increased from approximately 3.7K at the end of March to about 8.4K by the end of June.
Art Drawing 3D by Supercent, Inc. had a notable peak in weekly downloads in mid-April at around 9.7K, but this number gradually declined to about 275 by the end of June. Active users followed this trend, increasing to approximately 16.5K in mid-April before declining to around 7.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.